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screenwriting-suite-04-story-structure-analysis - Claude MCP Skill

Comprehensive story structure analysis for screenplays including three-act structure, Save the Cat beats, character arcs, and genre-specific pacing - part of comprehensive screenwriting suite

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SKILL.md
# Story Structure Analysis Skill

This skill provides deep expertise in screenplay story structure, beats, and pacing for feature films and television.

## Core Structure Models

###

1. Three-Act StructureACT I 25%

- Pages 1-30β”œβ”€β”€ Opening Image Page 1β”œβ”€β”€ Setup Pages 1-10β”œβ”€β”€ Inciting Incident Page 12β”œβ”€β”€ Plot Point 1 Page 25-30└── Hook/Theme StatedACT II 50%

- Pages 30-90β”œβ”€β”€ ACT IIA Pages 30-60β”‚   β”œβ”€β”€ Fun and Gamesβ”‚   β”œβ”€β”€ B Story Introductionβ”‚   └── Midpoint Page 60└── ACT IIB Pages 60-90    β”œβ”€β”€ Bad Guys Close In    β”œβ”€β”€ All Is Lost Page 75    └── Dark Night of SoulACT III 25%

- Pages 90-120β”œβ”€β”€ Plot Point 2/Climax Page 90β”œβ”€β”€ Final Battleβ”œβ”€β”€ Resolution└── Final Image

###

2. Save the Cat Beat Sheet

1. Opening Image Page

12. Theme Stated Page

53. Set-Up Pages 1-

104. Catalyst Page

125. Debate Pages 12-

256. Break into Two Page

257. B Story Page

308. Fun and Games Pages 30-

559. Midpoint Page

5510. Bad Guys Close In Pages 55-

7511. All Is Lost Page

7512. Dark Night of the Soul Pages 75-

8513. Break into Three Page

8514. Finale Pages 85-

11015. Final Image Page 110

###

3. Heros Journey AdaptationORDINARY WORLD β†’ CALL TO ADVENTURE β†’ REFUSALMEETING MENTOR β†’ CROSSING THRE

SHOLD β†’ TESTS/ALLIES/ENEMIESAPPROACH TO INMOST CAVE β†’ ORDEAL β†’ REWARDTHE ROAD BACK β†’ RESURRECTION β†’ RETURN WITH ELIXIR

###

4. Television Structure

#### Hour Drama 4-Act Structure

- TEASER 2-5 pages: Hook

- ACT I 12-15 pages: Setup, Inciting Incident

- ACT II 12-15 pages: Complications

- ACT III 12-15 pages: Crisis, Midpoint

- ACT IV 12-15 pages: Climax, Resolution

- TAG 1-3 pages: Epilogue/Setup Next Episode

#### Half-Hour Comedy

- COLD OPEN: Setup joke/premise

- ACT I: Problem introduction, first complications

- ACT II: Problem escalates, resolution attempt fails

- ACT III: Final resolution, character growth

- TAG: Callback or new setup

## Character Arc Integration

### Positive Change ArcLIE β†’ WANT vs NEED β†’ GHOST β†’ RESISTANCE β†’ PRESSURE β†’ REVELATION β†’ TRUTH β†’ NEW LIFE

### Flat Arc Hero Changes WorldTRUTH β†’ DOUBT β†’ ATTACK β†’ TEST β†’ PROOF β†’ COST β†’ IMPACT β†’ VICTORY

### Negative Arc

GOOD PLACE β†’ TEMPTATION β†’ FIRST COMPROMISE β†’ DEEPER COMPROMISE β†’ REALIZATION β†’ FINAL CHOICE β†’ DESTRUCTION

## Genre-Specific Structures

### Action/Thriller

- Action beats every 10-15 pages

- Escalating stakes and obstacles

- Ticking clock elements

- Clear anta

gonist motivation

### Comedy

- Setup/punchline rhythms

- Rule of three applications

- Comedic escalation patterns

- Character-driven humor

### Horror

- Scare beats and tension building

- Isolation and vulnerability

- Monster/threat escalation

- Survival elements

### Romance

- Meet cute β†’ Attraction β†’ Obstacle β†’   Separation β†’ Realization β†’ Reunion

## Pacing Techniques

### Page Count Guidelines

- Setup: Dont exceed 10% of total pages

- First Act: End by page 25-30 features

- Midpoint: Major turn at 50% mark

- Climax: Begin final act at 75% mark

### Scene Analysis

Each scene should have:β”œβ”€β”€ Objective: What character wantsβ”œβ”€β”€ Obstacle: Whats preventing themβ”œβ”€β”€ Action: What they do about itβ”œβ”€β”€ Result: Success/failure/complications└── Next: How it propels to next scene

### Subplot Integration

- B Story supports main theme

- C Story provides comic relief/contrast

- Weave subplots through main story

- Resolve subplots before main plot climax

## Story Diagnostics

### Common Structure Problems

- Saggy Second Act: Lack of midpoint turn

- Weak Climax: Stakes not properly escalated

- Character Passivity: Prota

gonist not driving action

- Theme Muddle: Multiple competing messages

- Pacing Issues: Uneven scene distribution

### Story Questions Framework

1. What does prota

gonist want External goal

2. What does prota

gonist need Internal growth

3. Whats preventing them Central conflict

4. What are the stakes What happens if they fail

5. Whats the theme Whats the story really about

## Analysis Tools

### Scene Card MethodSCENE #: ___PURPOSE: Advance plot / Reveal character / Build worldCONFLICT: ___OUTCOME: ___PAGE COUNT: ___NOTES: ___

### Beat Board Visualization

- Index cards for major beats

- Color coding for different storylines

- Physical arrangement for pacing analysis

- Easy reorganization and testing

This skill integrates with character development, dialogue, and formatting skills for complete screenplay construction.

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Information

Repository
mickdarling/dollhouse-portfolio
Author
mickdarling
Last Sync
1/14/2026
Repo Updated
10/25/2025
Created
1/13/2026

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