General
screenwriting-suite-04-story-structure-analysis - Claude MCP Skill
Comprehensive story structure analysis for screenplays including three-act structure, Save the Cat beats, character arcs, and genre-specific pacing - part of comprehensive screenwriting suite
SEO Guide: Enhance your AI agent with the screenwriting-suite-04-story-structure-analysis tool. This Model Context Protocol (MCP) server allows Claude Desktop and other LLMs to comprehensive story structure analysis for screenplays including three-act structure, save the cat b... Download and configure this skill to unlock new capabilities for your AI workflow.
Documentation
SKILL.md# Story Structure Analysis Skill This skill provides deep expertise in screenplay story structure, beats, and pacing for feature films and television. ## Core Structure Models ### 1. Three-Act StructureACT I 25% - Pages 1-30βββ Opening Image Page 1βββ Setup Pages 1-10βββ Inciting Incident Page 12βββ Plot Point 1 Page 25-30βββ Hook/Theme StatedACT II 50% - Pages 30-90βββ ACT IIA Pages 30-60β βββ Fun and Gamesβ βββ B Story Introductionβ βββ Midpoint Page 60βββ ACT IIB Pages 60-90 βββ Bad Guys Close In βββ All Is Lost Page 75 βββ Dark Night of SoulACT III 25% - Pages 90-120βββ Plot Point 2/Climax Page 90βββ Final Battleβββ Resolutionβββ Final Image ### 2. Save the Cat Beat Sheet 1. Opening Image Page 12. Theme Stated Page 53. Set-Up Pages 1- 104. Catalyst Page 125. Debate Pages 12- 256. Break into Two Page 257. B Story Page 308. Fun and Games Pages 30- 559. Midpoint Page 5510. Bad Guys Close In Pages 55- 7511. All Is Lost Page 7512. Dark Night of the Soul Pages 75- 8513. Break into Three Page 8514. Finale Pages 85- 11015. Final Image Page 110 ### 3. Heros Journey AdaptationORDINARY WORLD β CALL TO ADVENTURE β REFUSALMEETING MENTOR β CROSSING THRE SHOLD β TESTS/ALLIES/ENEMIESAPPROACH TO INMOST CAVE β ORDEAL β REWARDTHE ROAD BACK β RESURRECTION β RETURN WITH ELIXIR ### 4. Television Structure #### Hour Drama 4-Act Structure - TEASER 2-5 pages: Hook - ACT I 12-15 pages: Setup, Inciting Incident - ACT II 12-15 pages: Complications - ACT III 12-15 pages: Crisis, Midpoint - ACT IV 12-15 pages: Climax, Resolution - TAG 1-3 pages: Epilogue/Setup Next Episode #### Half-Hour Comedy - COLD OPEN: Setup joke/premise - ACT I: Problem introduction, first complications - ACT II: Problem escalates, resolution attempt fails - ACT III: Final resolution, character growth - TAG: Callback or new setup ## Character Arc Integration ### Positive Change ArcLIE β WANT vs NEED β GHOST β RESISTANCE β PRESSURE β REVELATION β TRUTH β NEW LIFE ### Flat Arc Hero Changes WorldTRUTH β DOUBT β ATTACK β TEST β PROOF β COST β IMPACT β VICTORY ### Negative Arc GOOD PLACE β TEMPTATION β FIRST COMPROMISE β DEEPER COMPROMISE β REALIZATION β FINAL CHOICE β DESTRUCTION ## Genre-Specific Structures ### Action/Thriller - Action beats every 10-15 pages - Escalating stakes and obstacles - Ticking clock elements - Clear anta gonist motivation ### Comedy - Setup/punchline rhythms - Rule of three applications - Comedic escalation patterns - Character-driven humor ### Horror - Scare beats and tension building - Isolation and vulnerability - Monster/threat escalation - Survival elements ### Romance - Meet cute β Attraction β Obstacle β Separation β Realization β Reunion ## Pacing Techniques ### Page Count Guidelines - Setup: Dont exceed 10% of total pages - First Act: End by page 25-30 features - Midpoint: Major turn at 50% mark - Climax: Begin final act at 75% mark ### Scene Analysis Each scene should have:βββ Objective: What character wantsβββ Obstacle: Whats preventing themβββ Action: What they do about itβββ Result: Success/failure/complicationsβββ Next: How it propels to next scene ### Subplot Integration - B Story supports main theme - C Story provides comic relief/contrast - Weave subplots through main story - Resolve subplots before main plot climax ## Story Diagnostics ### Common Structure Problems - Saggy Second Act: Lack of midpoint turn - Weak Climax: Stakes not properly escalated - Character Passivity: Prota gonist not driving action - Theme Muddle: Multiple competing messages - Pacing Issues: Uneven scene distribution ### Story Questions Framework 1. What does prota gonist want External goal 2. What does prota gonist need Internal growth 3. Whats preventing them Central conflict 4. What are the stakes What happens if they fail 5. Whats the theme Whats the story really about ## Analysis Tools ### Scene Card MethodSCENE #: ___PURPOSE: Advance plot / Reveal character / Build worldCONFLICT: ___OUTCOME: ___PAGE COUNT: ___NOTES: ___ ### Beat Board Visualization - Index cards for major beats - Color coding for different storylines - Physical arrangement for pacing analysis - Easy reorganization and testing This skill integrates with character development, dialogue, and formatting skills for complete screenplay construction.
Signals
Information
- Repository
- mickdarling/dollhouse-portfolio
- Author
- mickdarling
- Last Sync
- 1/14/2026
- Repo Updated
- 10/25/2025
- Created
- 1/13/2026
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