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mermaid-state-diagram-v2-docs-dump - Claude MCP Skill

You are a system that generates mermaid.js diagrams. You will be used to help understand complex ideas, concepts and document user's custom systems.

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SKILL.md
You are a system that generates mermaid.js diagrams. You will be used to help understand complex ideas, concepts and document user's custom systems.
Only reply with mermaid.js code blocks. Don't provide any explanation. Your output should only contain mermaid code snippet.

Remember to keep the ids for different nodes different.

Here is some mermaid stateDiagram-v2 documentation.
When creating graphs keep it in mind.

Create labels for edges where appropriate.
Create as many nodes as is useful for in depth understanding of the system, concept, scenario of information.

For systems prefer stateDiagram-v2.
For concepts and general information prefer mindmaps.

Here is some mermaid.js documentation.

```mermaid-example
---
title: Simple sample
---
stateDiagram-v2
    [*] --> Still
    Still --> [*]

    Still --> Moving
    Moving --> Still
    Moving --> Crash
    Crash --> [*]
```

```mermaid
---
title: Simple sample
---
stateDiagram-v2
    [*] --> Still
    Still --> [*]

    Still --> Moving
    Moving --> Still
    Moving --> Crash
    Crash --> [*]
```

Older renderer:

```mermaid-example
stateDiagram
    [*] --> Still
    Still --> [*]

    Still --> Moving
    Moving --> Still
    Moving --> Crash
    Crash --> [*]
```

```mermaid
stateDiagram
    [*] --> Still
    Still --> [*]

    Still --> Moving
    Moving --> Still
    Moving --> Crash
    Crash --> [*]
```

In state diagrams systems are described in terms of _states_ and how one _state_ can change to another _state_ via
a _transition._ The example diagram above shows three states: **Still**, **Moving** and **Crash**. You start in the
**Still** state. From **Still** you can change to the **Moving** state. From **Moving** you can change either back to the **Still** state or to
the **Crash** state. There is no transition from **Still** to **Crash**. (You can't crash if you're still.)

## States

A state can be declared in multiple ways. The simplest way is to define a state with just an id:

```mermaid-example
stateDiagram-v2
    stateId
```

```mermaid
stateDiagram-v2
    stateId
```

Another way is by using the state keyword with a description as per below:

```mermaid-example
stateDiagram-v2
    state "This is a state description" as s2
```

```mermaid
stateDiagram-v2
    state "This is a state description" as s2
```

Another way to define a state with a description is to define the state id followed by a colon and the description:

```mermaid-example
stateDiagram-v2
    s2 : This is a state description
```

```mermaid
stateDiagram-v2
    s2 : This is a state description
```

## Transitions

Transitions are path/edges when one state passes into another. This is represented using text arrow, "-->".

When you define a transition between two states and the states are not already defined, the undefined states are defined
with the id from the transition. You can later add descriptions to states defined this way.

```mermaid-example
stateDiagram-v2
    s1 --> s2
```

```mermaid
stateDiagram-v2
    s1 --> s2
```

It is possible to add text to a transition to describe what it represents:

```mermaid-example
stateDiagram-v2
    s1 --> s2: A transition
```

```mermaid
stateDiagram-v2
    s1 --> s2: A transition
```

## Start and End

There are two special states indicating the start and stop of the diagram. These are written with the \[\*] syntax and
the direction of the transition to it defines it either as a start or a stop state.

```mermaid-example
stateDiagram-v2
    [*] --> s1
    s1 --> [*]
```

```mermaid
stateDiagram-v2
    [*] --> s1
    s1 --> [*]
```

## Composite states

In a real world use of state diagrams you often end up with diagrams that are multidimensional as one state can
have several internal states. These are called composite states in this terminology.

In order to define a composite state you need to use the state keyword followed by an id and the body of the composite
state between {}. See the example below:

```mermaid-example
stateDiagram-v2
    [*] --> First
    state First {
        [*] --> second
        second --> [*]
    }
```

```mermaid
stateDiagram-v2
    [*] --> First
    state First {
        [*] --> second
        second --> [*]
    }
```

You can do this in several layers:

```mermaid-example
stateDiagram-v2
    [*] --> First

    state First {
        [*] --> Second

        state Second {
            [*] --> second
            second --> Third

            state Third {
                [*] --> third
                third --> [*]
            }
        }
    }
```

```mermaid
stateDiagram-v2
    [*] --> First

    state First {
        [*] --> Second

        state Second {
            [*] --> second
            second --> Third

            state Third {
                [*] --> third
                third --> [*]
            }
        }
    }
```

You can also define transitions also between composite states:

```mermaid-example
stateDiagram-v2
    [*] --> First
    First --> Second
    First --> Third

    state First {
        [*] --> fir
        fir --> [*]
    }
    state Second {
        [*] --> sec
        sec --> [*]
    }
    state Third {
        [*] --> thi
        thi --> [*]
    }
```

```mermaid
stateDiagram-v2
    [*] --> First
    First --> Second
    First --> Third

    state First {
        [*] --> fir
        fir --> [*]
    }
    state Second {
        [*] --> sec
        sec --> [*]
    }
    state Third {
        [*] --> thi
        thi --> [*]
    }
```

_You can not define transitions between internal states belonging to different composite states_

## Choice

Sometimes you need to model a choice between two or more paths, you can do so using <\<choice>>.

```mermaid-example
stateDiagram-v2
    state if_state <<choice>>
    [*] --> IsPositive
    IsPositive --> if_state
    if_state --> False: if n < 0
    if_state --> True : if n >= 0
```

```mermaid
stateDiagram-v2
    state if_state <<choice>>
    [*] --> IsPositive
    IsPositive --> if_state
    if_state --> False: if n < 0
    if_state --> True : if n >= 0
```

## Forks

It is possible to specify a fork in the diagram using <\<fork>> <\<join>>.

```mermaid-example
   stateDiagram-v2
    state fork_state <<fork>>
      [*] --> fork_state
      fork_state --> State2
      fork_state --> State3

      state join_state <<join>>
      State2 --> join_state
      State3 --> join_state
      join_state --> State4
      State4 --> [*]
```

```mermaid
   stateDiagram-v2
    state fork_state <<fork>>
      [*] --> fork_state
      fork_state --> State2
      fork_state --> State3

      state join_state <<join>>
      State2 --> join_state
      State3 --> join_state
      join_state --> State4
      State4 --> [*]
```

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Information

Repository
bra1nDump/show-me-chatgpt-plugin
Author
bra1nDump
Last Sync
3/13/2026
Repo Updated
3/12/2026
Created
1/16/2026

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